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Free Craps Simulator | Pass Line & Don't Pass Practice

Free Craps simulator with virtual chips. Pass Line, Don't Pass, three-step lessons and Point-phase Odds after the track — one-screen mobile play, no deposit.

Craps practice table

Pass Line, Don't Pass and Odds

Three lessons, then Odds in Point phase; rehearsal locks main bets.

Balance$10,000

Clear bets anytime to practice flow; live tables usually do not allow that.

Beginner track

Complete each step below to unlock Odds in Point phase.

0/3

Step 1 · Pass Line only

Learn Come Out wins and losses before anything else.

Place Pass Line, then tap Roll to finish a round.

Active

Step 2 · Try Don't Pass

Contrast the opposite win/lose conditions vs Pass Line.

Pending

Step 3 · Establish Point

Totals 4–10 on Come Out set Point — then only Point vs 7 matters.

Pending

Round status

Come Out

OFF

Pick chips, then place a main bet

Bet amount

$0

Total

Balance

$10,000

Chips

Pick a chip, then tap a highlighted bet area below.

Selected chip: $100

Main line

Pass Line or Don't Pass only — complete the lesson track to unlock Odds in Point phase (tutorial and rehearsal).

Tap Pass Line or Don't Pass below

Using $100

Point marker only — not a bet area.

OFF
4
5
6
8
9
10

Swipe sideways to see the full table.

Limits $10–$1,000 · Odds up to 5x main bet

Bet slip

No bets placed

1–5 chips · P/D bet · Space roll

AI Quick Answer

How does Craps work — Pass Line, Point and 7-out?

Craps uses two dice. Beginners should practice Pass Line and Don't Pass first: learn Come Out, Point and 7-out, then repeat rolls with virtual chips to see settlement.

Come Out

The opening roll. 7/11 favors Pass Line; 2/3/12 are craps totals.

Point

4/5/6/8/9/10 establish Point — you must chase that number to win on Pass Line.

7-out

In Point phase, 7 before Point makes Pass Line lose and Don't Pass win.

This quick guide covers Pass Line and Don't Pass main-line rules. Odds unlock after the beginner track; live table limits may vary by operator.

Craps essentials

Why use this Craps practice table?

Start with Pass Line

Most beginners start on Pass Line because the flow is clear: 7 or 11 wins on Come Out, 2/3/12 loses, and other totals establish Point.

See Come Out vs Point

The hardest part of Craps is phase changes. The tool labels Come Out or Point live and explains what wins or loses next.

Practice with virtual chips

Repeat bet, roll and settlement with no real money. Master Pass Line and Don't Pass first, then unlock Odds in Point phase after the lesson track.

30-second beginner flow

1

Pick chips and a main bet

Choose $10, $50, $100, $500 or $1K virtual chips, then place Pass Line or Don't Pass.

2

Roll the Come Out

The first roll is Come Out. 7/11 favors Pass Line; 2/3/12 favors Don't Pass; other totals establish Point.

3

Chase Point or wait for 7

After Point is set, Pass Line must hit Point again to win; Don't Pass wants 7 first. Complete the beginner track to unlock Odds in Point phase.

This tool focuses on Pass Line, Don't Pass and Point-phase Odds. 12 push, Point chase and live payouts follow your operator's rules.
FAQ

Craps Simulator FAQ

Pass Line, Don't Pass, Odds unlock and practice before real money

Which bet should beginners place first?
Start with Pass Line. It is the clearest main-line bet with a relatively low house edge and covers Come Out and Point flow. Try Don't Pass next, then complete the beginner track to unlock Odds in Point phase.
How does the Come Out roll work?
Come Out is the first roll of a round. Pass Line wins on 7 or 11 and loses on 2, 3 or 12. Totals of 4, 5, 6, 8, 9 or 10 establish Point and the round continues.
How do you win after Point is set?
On Pass Line you must roll the Point again before 7. On Don't Pass you want 7 before the Point repeats. The simulator labels the phase and explains each outcome.
Is Don't Pass on 12 a loss or a push?
In common US-style rules, Come Out 12 is a push for Don't Pass — stake returned. Some casinos differ. This tool uses a widely taught practice ruleset.
When can I add Odds?
Odds is only available in Point phase, behind your main line. Finish all three beginner lessons first — Odds stays locked until the track is complete in both tutorial and rehearsal modes.
How is this different from real-money Craps?
Virtual chips and common practice rules help you learn flow — not guaranteed live limits, payouts, table rules or Odds multiples. Check the operator before real-money play.
What is the house edge on Pass Line and Don't Pass?
On a typical table, Pass Line carries about a 1.41% house edge and Don't Pass is slightly lower when 12 pushes on Come Out. Point-phase Odds in this simulator pay true odds with no additional house edge on the Odds portion — but live tables set their own Odds limits and multiples.
Is the Craps simulator free with no deposit?
Yes. This simulator uses virtual chips only — no deposit, no account and no real-money stake. It is built to practice Pass Line, Don't Pass and Point-phase Odds. Virtual practice does not guarantee profits and does not mean every operator accepts players in your region for real-money Craps.
What should I practice before playing real-money Craps?
Practice Come Out vs Point flow, main-line settlement, and when Odds unlock in this simulator first. Complete the three-step lesson track, then use rehearsal mode to see locked main bets and Point-phase Odds. Before real-money play, set a session budget and loss limit. See responsible gambling guidance.

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